I was trying to make labyrinth maze based game more interesting. And come up with this Cany Maze game.
Player must collect all the candies before entering the Finish hole. And if player will take too much time then each candy will have its own Ticker alarm. Which will start ticking accordingly.
Game consist of 2 type of game plays, Game A includes the maze walls, while Game B don't show any walls, but some holes to make game more interesting. Both type of levels are generated randomly at run time so it is endless number of levels. It is Candy Maze Adventure.
Player must collect all the candies before entering the Finish hole. And if player will take too much time then each candy will have its own Ticker alarm. Which will start ticking accordingly.
Game consist of 2 type of game plays, Game A includes the maze walls, while Game B don't show any walls, but some holes to make game more interesting. Both type of levels are generated randomly at run time so it is endless number of levels. It is Candy Maze Adventure.
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